- 2 Talk
-
Spawn
| Spawn | |
| Health |
80 |
| Attack Damage |
|
| Found in | |
| [Source] | |
- "A merrily bouncing blob as dangerous to kill as to ignore. Blech."
- — Quake Manual
In Quake, a Spawn or Tarbaby is a very elastic blue blob. The Spawn repeatedly flings itself at you, doing damage with every slap. When it is killed, the Spawn explodes, dealing high damage. Very dangerous on its own, but a nightmare in larger numbers. They are exclusive to Elder World levels.
Contents |
Details
Edit
The Spawn has two attacks, a tackle slap type attack where it flings it self at high speeds towards the player. The Spawn is dangerous in wide open rooms, but even more so in tight spaces. In the water is where the Spawn truly shines as the player's movements are severely limited, yet the Spawn seems unaffected when under water, thus can continue it's assault. Limited movement means that is it harder to get away from the Spawn, in order to kill it at distance. Any attempts at confrontation in tight areas should be avoided.
Strategies
Edit
- The Spawn is one of the most hated and irritating enemies of the game. This is mainly because of its speed and decent inflicted damage. Its melee attack is very annoying, and the explosion can take off most of your HP in one shot. Therefore, you'll have to time the Spawn's movement so that it dies away from you. Shoot a rocket so that it explodes when the Spawn is jumping back after hitting you. A rocket's splash damage usually has enough power to kill it in one shot. Timing it so that the Spawn doesn't explode in your face can be tricky, so you might have to reload a few times.
- A group of Spawn are much easier to take out. As soon as you see them, take out your Grenade or Rocket Launcher and begin firing it at them. In addition to the splash damage from the explosive, the splash damage from the exploding Spawn will hit other Spawn as well, causing them to blow up. If you do it correctly, you can cause a whole room of Spawn to die before they start attacking. With very big groups, like the ones in The Pain Maze, you may need to fire more than one grenade or rocket.
- With other monsters, try to use the Spawn as a bomb. Make it so that it dies when it's near other enemies. The splash damage from the explosion can kill other enemies, so try to exploit it. Otherwise, a Spawn with other monsters should be treated like one Spawn.
Death Messages
Edit
- "Player" was slimed by a Spawn
Behind the Scenes
Edit
- The Spawn is most likely based on the HP Lovecraft creature called the Shoggoth; which are large, oily black, and polymorphic. John Romero has been said to have liked the Shoggoths.
- There are some unused animations in the model files of the Spawn flying.
| Quake | ||
|---|---|---|
| Expansions | Scourge of Armagon · Dissolution of Eternity | |
| Enemies |
Death Knight · Enforcer · Fiend · Grunt · Knight · Ogre · Rotfish · Rottweiler · Scrag · Shambler · Spawn · Vore · Zombie | |
| Bosses | Chthon · Shub-Niggurath | |
| Barriers and Hazards | Button · Door · Electric Pylon · Falling Spike · Guillotine · Lava · Laser Trap · Movable Wall · Nail Trap · Radioactive Container · Slime · Spiked Sphere · Teleporter · Unholy Altar · Water · Wind Tunnel | |
| Level Exits | Arch · Exit Gate · Rune Gate · Slipgate | |
| Powerups | Health(15)(25)(100) · Armor(Green)(Yellow)(Red) · Biosuit · Pentagram of Protection · Quad Damage · Ring of Shadows | |
| Weapons | Axe · Grenade Launcher · Nailgun(Super) · Rocket Launcher · Shotgun(Double-Barrelled) · Thunderbolt | |
| Other | Crates · Dopefish | |