Shotgun (Q1)
From QuakeWiki
- "The basic gun, to which all other guns compare favorably."
- — Quake 1 Manual
The Shotgun is the most basic weapon in Quake 1. You'll always spawn in with it, an Axe and 25 shells. While worse than the other guns, the Shotgun can do some damage while you're looking for another weapon.
[edit] Strategy
| Shotgun | |
| Damage |
24 if all pellets connect |
| Maximum Ammunition |
100 rounds |
| Fire Mode |
Semi-Automatic |
| Ammunition | |
| Used in | |
[edit] Single Player
In Single Player, the Shotgun can be used as a long-range weapon when you're out of Nails. Even though the Shotgun has a somewhat-large spread, it will still land a few shots on a target. Shells are very common, so don't worry about using up shells.
You'll always spawn with it at the start of every episode. It can down a Grunt and Rottweiler in two shots and an Enforcer in four, so it's pretty powerful against them.
[edit] Multiplayer
In multiplayer, the Shotgun is only useful until you get another weapon. Even then, it should only be used to take pot-shots at occupied targets while you're running to a better weapon. Rushing a target with it is suicide, as they'll almost always have a better weapon. If you only have it and the Super Shotgun, use it as the long-range weapon, as the Super Shotgun is terrible at any range past short.
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