Shotgun (Q1)
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| |
| Shotgun | |
| Standard Damage |
24 if all 6 pellets connect |
| Ammunition Type | |
| Maximum Ammo |
100 |
| Fire Mode |
Pump-action, Direct fire |
| Rate of Fire |
2 shots per second (120 shots per minute) |
| Muzzle Velocity |
380 m/s |
| Range |
78 meters |
| Found in | |
| [Source] | |
| ā | The basic gun, to which all other guns compare favorably. | ā |
| āQuake Manual | ||
The pump-action Shotgun is the starting Weapon in Quake. Players always spawn in with it, 25 Shells and an Axe. Generally weaker than the other weapons, the Shotgun is nonetheless a decent default weapon which can be used to acquire a more powerful weapon. The Shotgun and Double-Barrelled Shotgun are the only hitscan weapons in the game.
Strategy
Single Player
- You'll always spawn with it at the start of every episode, with 25 Shells.
- It can down a Grunt and Rottweiler in two shots and an Enforcer and Knight in four shots, so it's pretty powerful against them. It is also effective against a Scrag.
- The Shotgun can be used as a long-range weapon when you're out of Nails. Even though the Shotgun has a somewhat-large spread, it will still land a few shots on a target. This is usefull against Shamblers make sure you get in a safe distance from the monster, At best you won't take any damage if done correctly, But due to the shotgun's rather low damage you will spend a significant amount of shells.
- Shells are very plentiful in most levels, so don't worry about using them up.
- Because of its decent rate of fire & somewhat tight bullet spread, this weapon can be used as a pretty effective medium-range weapon, especially if the player is conserving ammo for the other weapons.
Multiplayer
- In multiplayer, the Shotgun should only be used to take pot-shots at occupied targets while you're running to a better weapon.
- Rushing a target with it is suicide, as they'll almost always have a better weapon. If you only have it and the Double-Barrelled Shotgun, use it as the long-range weapon, as the Double-Barrelled Shotgun ineffective past medium range.
- While not powerful, it is a hitscan weapon along with the Double-Barrelled Shotgun, meaning that shots are instantaneous. Getting a Quad Damage can compensate for the shotgun's lack of power, while an enemy swimming in water moves slowly and can be repeated hit with the shotgun.
Death Messages
- Player chewed on Attacker's boomstick
Trivia
- As a default weapon and not a pickup, the Shotgun is one of the only two weapons in Quake that does not possess a world model (the other being the Axe).
- Quake's shotgun model seems to be based around a Remington 870, but with a shorter barrel.
- The boomstick death message is a reference to a line spoken by Ash(Evil Dead Series) in the movie Army Of Darkness to describe his Shotgun.
Sounds
Gallery
| Quake | ||
|---|---|---|
| Characters | Ranger | |
| Enemies |
Death Knight Ā· Enforcer Ā· Fiend Ā· Grunt Ā· Knight Ā· Ogre Ā· Ogre Marksman Ā· Rotfish Ā· Rottweiler Ā· Scrag Ā· Shambler Ā· Spawn Ā· Vore Ā· Zombie | |
| Bosses | Chthon Ā· Shub-Niggurath | |
| Barriers and Hazards | Button Ā· Door Ā· Electric Pylon Ā· Falling Spike Ā· Guillotine Ā· Lava Ā· Laser Trap Ā· Movable Wall Ā· Nail Trap Ā· Radioactive Container Ā· Slime Ā· Spiked Sphere Ā· Teleporter Ā· Unholy Altar Ā· Water Ā· Wind Tunnel | |
| Level Exits | Arch Ā· Exit Gate Ā· Rune Gate Ā· Slipgate | |
| Powerups | 15 Health Ā· 25 Health Ā· 100 Health Ā· Armor(Green)(Yellow)(Red) Ā· Biosuit Ā· Key Ā· Pentagram of Protection Ā· Quad Damage Ā· Ring of Shadows Ā· Rune | |
| Weapons | Axe Ā· Shotgun Ā· Double-Barrelled Shotgun Ā· Nailgun Ā· Super Nailgun Ā· Grenade Launcher Ā· Rocket Launcher Ā· Thunderbolt | |
| Ammo | Shells Ā· Nails Ā· Rockets Ā· Cells | |
| Source ports | GLQuake Ā· GLQuakeWorld Ā· QuakeWorld Ā· VQuake Ā· WinQuake | |
| Other | Crate Ā· Dopefish | |




