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This article appeared in Quake III Arena  

P sarge
Sarge
Biographical information
Physical description
Gender

Male (human)[1]

Height

6'1" (1.85 m)[1]

Weight

175 lbs. (79 kg)[1]

Weapons

Shotgun, Rocket Launcher

Equipment

Quad Damage, Regeneration

Additional information
[Source]
Everyone drop and give me 20!

—Sarge, on level start

Sarge appears in and is a playable character in Quake III Arena. As with all Arena Lords, Sarge is one of the challenges you will face in the Arena Eternal. Sarge is the first Arena Lord you'll confront, he looks slow but don't let that mislead you into thinking he's a pushover. You will face him at the end of Tier 1 in the Power Station 0218 map. He has a muscular build, all white hair and lots of gut reaction. Loves to smoke cigars; since Vadrigar can't be cheated in death he doesn't have to worry about his lungs, perhaps.

Biography[]

Manual biography

A grizzled combat veteran with plenty of scars to prove it, Sarge is the master of modern warfare. He's clever, determined, and deadly.

Profile

Grizzled and scarred by a lifetime of combat, Sarge rightfully claims to be a master of modern warfare. He's all the war-hero sergeants you can think of rolled into one and has the arrogance to prove it. Perform poorly and he'll make you drop and give him twenty...

Prima Guide biography

Sarge has spent his entire adult life in combat. Sarge rightfully claims to be a master of modern warfare, and he's used virtually every weapon made anywhere at one time or another. Half killing machine, half drill sergeant. Sarge is the quintessential enlisted man, never complaining, but doing his job and plugging ahead.

Sarge is extremely aggressive, always moving to attack regardless of the personal cost. He retreats only rarely. He's also a much better shot than the other enemies up to this point. Sarge is quite competent with the rocket launcher and prefers it to any other weapon. He also goes after the Quad or a regeneration icon over any other power-up. Sarge's praise doesn't happen often, so take what you can get.

Strategy[]

He favors Rocket Launcher on open areas and Shotgun in narrow corridors. Expect him to make corner jumps and Shotgun stings often. He rarely uses Railgun on skirmish but when he uses it, he can be fiercely accurate. He has high end turning speed and really fast reaction time with jumping move characteristics. This allows him to do twitching Shotgun stings mid-air and retaliating with Rockets easily at high difficulties.

When playing against him you need a bit of skill and luck to beat him. Firstly get the Rocket Launcher and hold the Quad Damage/Regeneration Area and Light Armor(Yellow), crossroad from afar. Once gained player is virtually unbeatable but in a tight situation; a grizzled veteran like Sarge can give a challenge to anyone in his own home.

This map is a unique one to contain two different power-ups spawning from the same point. After the first 45-55 seconds and onwards, Quad or Regen will spawn in exchange by 2 minute intervals. Don't let him grab one of the power-ups because Sarge uses them like they needed to. If he's armored and buffed be sure to grab one of the power-ups to force him back. In case you fail to finish the match quickly, he'll prioritize to time the power up and try to turn the tables around this time.

When you frag him, he'll respawn with an instinct of seeking and grabbing the Rocket Launcher first. You can use this to your advantage, if you keep checking Light Armor gate and power-up room to control the map. He'll find a way to sneak in that small room to grab Rocket Launcher, which will be the bait you use to corner and cluster fire him. Remember you are at the same risk when you enter RL room late, when Sarge is still at large and vital enough to seek you out.

In tight corners he favors Shotgun to deal a sting to the face and holds the vital corridors with Rocket Launcher blasts. His corner jumps and shots are pretty accurate so be wary around the corners. Shoot one or two rockets to the other direction when taking a turn. Be on open areas and put a reasonable distance when fighting against him.

Photo Gallery[]

Trivia[]

  • In the intro video of Quake III Arena, it seems like he's cornered by large group of Stroggs.
  • His other names in chat lines are; "Old Man", "Drill-Master", "Hero" and "Jar-head".
  • Sarge was originally designed for the Quake II Action figures toyline but was canceled. Sarge was Bitterman's drill sergeant.[2]
  • In Quake Live, the blood and wounds present on Sarge's model, as well as his cigar, are removed. Furthermore, Sarge's unique head skin used in team games is swapped with his regular head.

References[]

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