|“||Disgusting little critters who dish it out, but can't take it.||”|
In Quake, a Rotfish is a light-brown undead fish with green eyes and blood around its gills. Its only attack is biting you for a small amount of damage. It is the only Monster that can only be found in the Water.
Along with the Spawn, the Rotfish is one of only two monsters that can't be gibbed. The Rotfish also has a glitch that causes it to be counted as two enemies for the total monster count, but not the individual monster count, in the original game; this glitch was carried over to WinQuake and GLQuake.
- Alone, a Rotfish is extremely easy to kill. Keep your distance and attack it with anything you have. Even the Axe is effective on the Rotfish. However, it is rare to have a Rotfish by itself, they often come in schools.
- In a group, Rotfishes are still easy to kill. Take out your Super Shotgun and open fire. Since the Super Shotgun has a large spread and the fish are weak, it's quite possible that you'll kill multiple Rotfish in one blast. However, a very large group of Rotfish are very dangerous and can hurt you badly.
- The simplest strategy for dealing with Rotfish is to just jump out of the Water (when possible). They will stop moving once they lose sight of you, but their fins will stick up out of the water, making them extremely easy to take out with the Shotgun. Or, in a larger swarm, if you can't wait that long to kill them like that, grab a Grenade Launcher and fire one in the middle of all the Rotfish.
- Like the Knights, the Rotfish doesn't provoke a monster fight as it only has a melee attack and thus cannot be provoked by another enemy since they can only be found in the Water. Don't let a school of Rotfish corner you, or you'll be a pile of bones in no time. The Rotfish can be very easy to take down if you know where they are. If you are not in the Water, they can't see you.
- "Player" was fed to the Rotfish
- E2M3: the Crypt of Decay
- E3M4: Satan's Dark Delight
- E4M4: the Palace of Hate
- E4M5: Hell's Atrium (Normal)
- E4M6: The Pain Maze (Normal)
- E4M7: Azure Agony
- Shub-Niggurath's Pit
|The Rotfish being aware of threat|
|The Rotfish assaulting somebody|
|The Rotfish being killed|
|Bosses||Chthon · Shub-Niggurath|
|Barriers and Hazards||Button · Door · Electric Pylon · Falling Spike · Guillotine · Lava · Laser Trap · Movable Wall · Nail Trap · Radioactive Container · Slime · Spiked Sphere · Teleporter · Unholy Altar · Water · Wind Tunnel|
|Level Exits||Arch · Exit Gate · Rune Gate · Slipgate|
|Powerups||15 Health · 25 Health · 100 Health · Armor(Green)(Yellow)(Red) · Biosuit · Key · Pentagram of Protection · Quad Damage · Ring of Shadows · Rune|
|Weapons||Axe · Shotgun · Double-Barrelled Shotgun · Nailgun · Super Nailgun · Grenade Launcher · Rocket Launcher · Thunderbolt|
|Ammo||Shells · Nails · Rockets · Cells|
|Source ports||GLQuake · GLQuakeWorld · QuakeWorld · VQuake · WinQuake|
|Other||Crate · Dopefish|