Quake Champions

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Quake 5

Quake Champions teaser at E3 2016

Quake Champions is an upcoming game and considered to be the fifth installment in the Quake series.

Tim Willits is leading the developing for the game; it is intended for release within 2017.[1]


The game will feature its own lore.[2]


Quake Champions is a PC-exclusive, multiplayer-only game, described as a "competitive arena-style, character-based shooter."[3] The game will be based on the gameplay of Quake III and Quake Live, while taking inspiration from the original Quake for its visual design. The selectable characters (referred to as "champions") all have passive abilities (e.g. extra speed), but the core style of gameplay remains the same.[2] These abilities are based on a rock-paper-scissors system, where certain abilities have natural counters. It is up to players to discover which champions work best together.[4] Over a dozen champions are expected to be playable when the beta launches.[5]

Loadouts do not feature.[2] The game will feature leagues and ranks, and its modes will include duels and deathmatch, but also team-based play. The game is intended to have an e-sports presence, and to become an event at QuakeCon.

The gameplay allows rocket jumping.[1]

Payment Model

The game uses a free-to-play model. All players will have access to Ranger for free. Otherwise, players can purchase the Champion Pack, which will give them access to all champions for an unlimited point of time, or they can spend in-game currency called "favor" to 'rent' champions for a timed period. Those who purchase the Champion Pack and those who use the free-to-play model won't be divided between matches. The Champion Pack is considered the de facto pay-to-play option; the equivalent of purchasing a full game from the outset.[6]


The game went under the codename of "Lovecraft" during development.[2] The concept of the game existed as early as 2013, as the developers looked at what could be done to build off Quake Live. As they started to play around with some prototyping with the Quake Live engine and the game, the developers took note of the development of Doom. Saber Interactive was brought on to work on the game, as the project became separate from Quake Live.

Champions was revealed to the public by Bethesda at E3 2016.[3] The game is expected to enter beta in 2017, with the developers aiming for final release in the same year.[1]

The game runs on a hybrid engine designed by both id and Saber. However, both developer didn't revealed the title of the engine yet.[5]

By August, 2016, the game's payment model was still being determined.[7] In March 2017, it was announced that it would use a free-to-play model.[6]


Currently 9 characters are featured yet the game has been confirmed to be released with 12.


External Links


Quake Series(in order of release)
QuakeQuake IIQuake III ArenaQuake III RevolutionQuake 4 - Quake Wars - Quake Live - Quake Champions

Quake Series(in order of release)
QuakeQuake IIQuake III ArenaQuake III RevolutionQuake 4 - Quake Wars - Quake Live - Quake Champions

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