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In Quake III Arena, the player must go through Arena Eternal, defeating the six tiers made up of five bots each. There is a 0th and 7th Tier either side of the six. Tier 0 is a tutorial where the player gets used to the game whilst fighting the weakest bot in the game, Crash. Once the player defeats the sixth tier, they will then face Xaero, lord of Arena Eternal in the Final Tier.

This is the page on the default bots of Quake III Arena. Those with 'AL', are Arena Lords.

For more info on the characters click on their names.

Tier 0Edit

Crash 'AL' (Human)
She was once Doom's military instructor. Now the Arena Eternal tests Crash's mettle to the extreme, extreme patience, that is. She is the trainer who introduces new warriors to the skills of battle.

—Quake 3 Manual


Crash is the tutorial bot who introduces the player to Quake 3 Arena. This fight is an easy one with the first to five frags to win. Also this bot has the highest response rate to player whenever he/she says something.

Tier 1Edit

Ranger (Human)
Originally a slipgate explorer, the man called Ranger has faced and escaped certain death a thousand times on a thousand worlds. His experiences have left him more alien than human now.

—Quake 3 Manual


Ranger is the second bot to be played and is relatively easy to beat. Fight is about taking the control of the Heavy Armor as long as possible without running out of ammo. Basically grab the Armor stay at the middle halls to track his respawn noise and hunt him down with Rocket Launcher (Q3).
Phobos (Human)
An experienced veteran, he led the invasion of the demon-haunted tunnels of Phobos. There, he was betrayed by superiors who thought they could learn more from watching him die than by studying his reports.

—Quake 3 Manual


Phobos is the Third bot to be played 1-on-1. Plasma Gun and Shotgun (Q3) are pretty dominant as map includes long halls as well as short turns. Fight aimed to teach player about listening the environment and timing the power-ups in the map before your foes takes the opportunity.
Mynx (Human)
Fashion model, master assassin, or adult entertainer : Which is the real Mynx? She's part viper, part black widow, and all woman.

—Quake 3 Manual


Mynx is the Fourth bot you go against. Unlike previous arena encounters, you fight her paired with another bot; Orbb. She's not like any other bot on her tier as she possess rather high accuracy even at lower difficulties. She tries to time Heavy Armor and fends with Shotgun. She tends to stay away from others' gunfights.
Orbb (Alien Cybronic Construct)
Designed by the Vadrigar to monitor combat in the arena, Orbb evolved beyond his specifications and became a deadly combatant.

—Quake 3 Manual


Orbb is the first bot to appear in a duo encounter. He tries to engage you everywhere and stands as a distraction with his solid capabilities of using a large arsenal of weapons. Orbb is one of the memorable bots to show crouching movement characteristics, and swift turning.
Sarge 'AL' (Human)
A grizzled combat veteran with plenty of scars to prove it, Sarge is the master of modern warfare. He's clever, determined, and deadly.

—Quake 3 Manual


As with all Arena Lords, Sarge is one of the harder bots. When fighting him you need a bit of skill and luck to win. He uses Shotgun stings and holds long halls with Rocket Launcher. Firstly get the Rocket Launcher without cornering yourself in the room itself. Roam and dominate the Light Armor gate and patrol power up area for Quad Damage or Regeneration (Q3). Once you've got them you're virtually unbeatable, go ahead and hunt him down.

Tier 2Edit

Bitterman (Human)
This hero of the Strogg War may also be it's most tragic victim. While a captive on Stroggos, vile experiments transformed his flesh into something both far more and far less than human.

—Quake 3 Manual


As the previous main character from Quake 2 he's what you say different. But much like any bot he is like a Sarge so watch out, you may see yourself getting fragged by him a lot.
Grunt (Human)
A mentally shattered veteran of the invasion of Stroggos, private Nathan Grunt is still fighting a war that ended years ago.

—Quake 3 Manual


Now grunt is a special one. He has a skill level to challenge you. You may even see yourself being killed by him on "I Can Win" difficulty. He should be your primary target, so if you see him chase him and hunt him down. Rocket Launcher and Plasma Gun are his favourite weapons so be careful if he has one of these.
Hossman (Human)
Easily mistaken for a big, clumsy oaf, Hossman is a deadly opponent whose agility is a match for his fearsome strength.

—Quake 3 Manual


Hossman is one of the weaker bots. He shows up with Daemia in "The Forgotten Place" (q3dm5). He favors the rocket launcher, but doesn't really pay attention to grenades. On the level, just camp at the rocket spawn and unerringly go for it, leaving him open to a well-placed rocket attack.
Daemia (Human)
The bounty hunter, Daemia, long ago stopped caring who or what was in her sights. Enemies are enemies whether they're human, alien, or demons from the pits of hell.

—Quake 3 Manual


Daemia is the only Spanish-speaking bot in the game. She's good with a Shotgun, so keep your distance from her and pelt her with grenades. In "The Forgotten Place", she is paired up with Hossman. She excels in the use of a Plasma Gun. In skirmish matches, she can be railed more easily than the other bots.
Hunter 'AL' (Human)
When her village on Tau Ceti was decimated by the Sorg, Hunter vowed to seek out and destroy the reptiloids wherever they might hide.

—Quake 3 Manual


Hunter is the Arena Lord of the skill tier (Tier 2). She loves the Lightning Gun and even references to it in her chat lines. She good with the weapons on her map, but is vulnerable to rockets and the machine gun. She hates all Sorg for the destruction of her homeworld. Sorlag will reference to her as well. Her other name is "Featherhead" in chat lines. Her skill with the Rocket Launcher is greater than that of the Lightning Gun, but still prefers it over the Rocket Launcher. In Skirmish mode, she will rarely use the BFG or Grenade Launcher, but will use the Railgun after running out of rockets.

Tier 3 Edit

Klesk 'AL' (Alien Chitinid)
Half religious zealot, half gifted mystic and all bizarre alien, Klesk cleanses his soul with the purifying fire of combat.

—Quake 3 Manual


Klesk is an alien mystic, but as it is an Arena Lord of Hell's Gate (q3tourney3), it is a challenge. Be warned, although it isn't a Xaero, it still is rather accurate with the Railgun. Rail him back for maximum effect. In other maps, he prefers the Railgun, but will go for the Rocket Launcher or the Plasma Gun if he gets the chance. He will fall back on the Shotgun if he needs to, but for some reason, will not use the BFG except on "The Very End of You."
Angel (Humanoid Robot)
Although certainly not a classical beauty, Angel was created by a sculptor to be his ideal companion. She quickly proved herself to be a creature of hate, not love - killing her maker in a berserk fury.

—Quake 3 Manual


Angel is a passive bot, she does not have any kind of particular aspects that stick out from the crowd of bots, her rather large, robot figure is easily visible in a crowd so you shouldn't have much trouble finding her unless she is stuck to a grey wall.
Wrack (Human)
Wrack is a shell-shocked Slipgate War veteran who relives countless battles through a haze of imagined glories, half-remembered facts, and exaggerated personal abilities.

—Quake 3 Manual


Wrack is exactly like Ranger in looks and abilities, the only difference is that he is more visible due to yellowish armour.
Gorre (Cybronic Human)
Born in the breeder tank of a genetics lab and nurtured in a cybronics workshop, Gorre was created to be the ultimate warrior...at least in his own mind.

—Quake 3 Manual


A favourite player bot Gorre is one of the whats called 'Bots that kill on I Can Win'(BTKICW) He is easy to spot though if you're hunting him apart from team deathmatches where he can disappear completely. Use his yellow armour to your advantage when spotting him.
Slash (Cybronic Human)
A young force-blade punk from the streets of Los Angeles, Slash became a test bed for the hottest cybronic implants, turning her into a barely-contained bundle of energy.

—Quake 3 Manual


Like Anarki she is one of the cyber-bots that you can find in the Eternal Arena. Her slight hover ability is not an advantage, her box is much larger than most so you have a much better chance of hitting her with hard to aim weapons such as the Railgun.

Tier 4 Edit

Anarki 'AL' (Cybronic Human)
Always seeking an edge, this cyber-board surfer paid with his humanity for a seemingly endless array of cybronic implants.

—Quake 3 Manual


Anarki is the quintessential cyberpunk. With his augmentation and enhancements, he's supplied with a constant overlay of graphical data. The world around him is reduced to a surrealistic virtual reality experience, but the damage he dishes out is very, very real.
Biker (Human)
Biker is crude and coarse : a bully who gets his kicks out of hammering helpless opponents. He may not be smart or brave, but he's brutal as hell.

—Quake 3 Manual


One of the BTKICW, Biker is a bitch. He's a sneaky one who actually prefers using the Railgun to a Shotgun or a Rocket Launcher. Watch his sneaky nature and deify him of his Railgun by picking it up first.
Lucy (Human)
A former prison guard, Lucy crossed the line and ended up on the other side of the bars where every hour was a battle for survival.

—Quake 3 Manual


Lucy has the same movement and abilities of Angel so you don't have much worry there and her large body sticks out very well.
Patriot (Cybronic Human Vampire)
A twisted combination of cybronic implants and supernatural powers, Patriot is a throwback to the days of nationalism - before mankind found other enemies among the stars.
Tank Jr. (Cybronic Human/Strogg Crossbreed)
The spawn of a human Tank Commander and an Iron Maiden of Stroggos, Tankjr is a sadistic bio-tech nightmare.

—Quake 3 Manual


Tier 5 Edit

Stripe (Human)
Raised on the mean streets of a post-apocalyptic city, Stripe avoided crime and drugs by being tougher than the gangs and pushers.

—Quake 3 Manual


Whilst Stripe looks easy his AI is similer to that of Grunt so watch your back around him on harder difficulties.
Uriel 'AL' (Gargoyle)
For untold eons, mankind has known and feared Uriel's diabolical kind. The aura of evil and death hanging around this gladiator is enough to send a chill down the spine of any opponent.

—Quake 3 Manual


Uriel is a very dark character so obviously his AI is the same. He is a very silent bot and has very little walking noise. The level you face him on is also foggy which makes the battle even harder.
Razor (Human)
During a time of civil unrest on Earth, Razor and his gang of vigilante followers enforced a rigid, brutal code of justice in the Pacific Northwest. Razor never admits defeat and shows no mercy in defense of order.

—Quake 3 Manual


Keel (Cybronic Human)
Lance Corporal Ben Keel died during the Spiker Insurrection, only to be revived as a humanoid battle machine by scientists experimenting with captured alien biotechnology.

—Quake 3 Manual


Visor (Cybronic Human)
Visor is an enigma who says nothing about his past, letting his weapons do all his talking for him.

—Quake 3 Manual


Visor is similar to Gorre.

Tier 6 Edit

Bones (Human Skeleton)
This fearsome foe showcases the powers of the Vadrigar, for it has no true life of its own. But it begs the question : Where do the gibs and blood come from?

—Quake 3 Manual


Cadaver (Undead Human)
Cadavre is a brutal murderer who couldn't be executed. The electric chair, gallows, and gas chamber only made him meaner.

—Quake 3 Manual


Major (Human)
A veteran of the Stroggos campaign, Major Wayland is haunted by the memories of her fallen troops and the parasites that killed them. It may be that she believes she's still fighting that long-concluded war.

—Quake 3 Manual


Sorlag (Reptiloid Alien)
This mercenary Sorg merchant long ago resolved to do whatever it took to get ahead, no matter how many others had to die in order to line her coffers.

—Quake 3 Manual


Sorlag is not hard to deal with and can be beaten with just about every weapon. However, watch out for her hit box as it is slightly different due to her non human shape.
Doom (Q3) (Human)
Long after everyone else on Phobos was dead, he kept fighting, determined to send out a warning to Earth before the demons could claim him.

—Quake 3 Manual

As the protagonist from the Doom Series you can expect difficulty when handling Doom, watch out for his shotgun or you're gonna end up like every hellspawn he's ever encountered.

Tier Z (Final Tier) Edit

Xaero 'AL' (Mutated, Cybronic Human)
The most dangerous enemy in the arena, Xaero embraces honorable death. He longs for the day when he will meet the opponent who frees him from the shackles of life eternal, if such a warrior exists.

—Quake 3 Manual


As the absolute final boss you expect a very hard battle even on the most easist of difficulties. As a Arena Eternal Vet, he is master of every weapon but slighty lacks in the railgun. Even though he doesn't have the best railgun aim, he likes leaping from place to place, and using the railgun to try and snipe you from the other side of the map. Don't let him get the BFG.

ReferencesEdit

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