Gaming
 

Plasma Gun

From QuakeWiki

In Quake 3 Arena, the Plasma Gun fires fast bursts of blue plasma. These generate a very small amount of splash damage. The Plasma Gun is Q3A's version of the Hyperblaster, with weaker, faster shots. Its high damage output, tight firing cone and projectile speed make it an excellent medium range gun.

[edit] Strategies

Plasma Gun
Damage

TBD

Maximum Ammunition

TBD

Fire Mode

Automatic

Ammunition

Cells

Used in

Quake 3


The Plasma Gun's tight firing cone make it excellent at medium range. Any further, and it becomes easy to dodge. Any closer, and it becomes hard to track your opponent effectively. Circle strafing is a very effective tactic to use with the Plasma Gun. Leading is not very necessary. Your ammo depletes quickly; always make sure you have a backup weapon in case the Plasma Gun runs out.

When fighting someone with the Plasma Gun, try to get in close with a Shotgun or a Nailgun. Alternatively, you can try to back off and retaliate with a Lightning Gun or a Railgun. Whatever you do, make sure you do not stay in between long and close range.

Weapons of Quake 3
Instant-hit Gauntlet · Machine Gun · Shotgun · Lightning Gun
Projectile Plasma Gun · Railgun · BFG10K
Explosive Grenade Launcher · Rocket Launcher
Team Arena-only Chain Gun · Nailgun · Prox Launcher