The enemies in Quake II are the Strogg - a vicious cybernetic race with mysterious origins. They are composed of various assimilated races merged with advanced machinery. A few specimens from the planet's heavily mutated (and carnivorous) fauna are also among the monsters.
Monster
Health
1
2
3
Light Guard
20
Blaster: 5
-
-
Shotgun Guard
30
Shotgun: 24
-
-
Machine Gun Guard
40
Machine Gun: 2
-
-
Barracuda Shark
50
Bite: 5
-
-
Flyer
50
Blaster: 1
Blade: 5
-
Enforcer
100
Chaingun: 3
Club: 5-9
-
Parasite
175
Suck: 25
-
-
Gunner
175
Machine Gun: 3
Grenade L: 40x4
-
Iron Maiden
175
Rocket L: 50
Claw: 10-15
-
Technician
200
Blaster: 1
Claw: 5-10
Shock: 6-12
Berserker
240
Spike: 10-20
Hammer: 10-20
-
Icarus
240
Blaster: 1
-
-
Medic
300
Blaster: 2
Revive
-
Mutant
300
Pounce: 40-50
Claw: 10-15
-
Brains
400 (front), 300 (back)
Tentacles: 10-15
Arm Hook: 15-20
-
Gladiator
400
Railgun: 50
Clamp: 20-25
-
Tank
750
Machine gun: 20
Blaster: 30
Rocket L: 50x3
Tank Commander
1,000
Machine gun: 20
Blaster: 30
Rocket L: 50x3
Tank Boss
1,500
Chaingun: 6
Rocket L: 50x3
-
Hornet
2,000
Twin-Chaingun: 12
Quad-Rocket: 50x4
-
Jorg
3,000
Twin-Chaingun: 12
BFG: 240+100/sec
-
Makron
3,000
Light Blaster: 15
Railgun: 50
BFG: 240+100/sec