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This article appeared in Quake II  This article appeared in Quake 4  

In Quake II and 4, the Guards are a series of humanoid Strogg that have a weapon on their right arm - a blaster, Machine Gun or shotgun. Guards have low health and will usually die to a good hit from your Shotgun or a brief Machine Gun burst. They are encountered frequently throughout the various single-player campaigns, and despite their low endurance are even found guarding important areas such as the Palace. In Quake II, guards are seen operating machinery and performing menial tasks in addition to pulling guard duty. In Quake 4, Guards also serve as pilots; when a Flyer is destroyed, its hapless Guard pilot is often seen falling from the wreckage.

In the 2023 remaster of Quake II, Guards are named Soldiers in the iD Vault.

Quake II[]

Guards that are encountered in Quake II:

The first official expansion pack The Reckoning introduces three more, with increased health and new weaponry:

Quake 4[]

Guards that are encountered in Quake 4:

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