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This article appeared in Quake II  

Gladbeta
Gladiator (Beta Class)
Health

1,700

Attack Damage

(100x2) Phalanx Particle Cannon (20-25) Clamp

Found in

The Reckoning

[Source]


Persistence is the key in defeating this powerhouse.

—The Reckoning Manual

The Beta Class Gladiator is an upgrade from the Gladiator found in The Reckoning with enhanced weapons and armor. The beta class Gladiator now rivals the Tank Boss and Hornet regarding health and fire power. It is only found during the final Hub in the game where it is a common Enemy.

Weapons

Energy Shield

Although not a weapon, the beta Gladiator's new energy shield is one of the key elements to its power. The energy shield increases the Gladiator’s health from the standard 400 to a massive 1,700. This gives the beta Gladiator more health than the standard Tank Boss, and almost as much as the Hornet.

Phalanx Cannon

Main article: Phalanx Particle Cannon

Replacing the Rail Gun, the Phalanx fires two slugs together in a single shot, with each shot doing a massive 100 damage x 2 = 200. This makes the Beta Gladiator one of the most powerful enemies in the game, not only because of the power of the Phalanx, but also because it, much like the player, can fire a salvo instantly with no warm up like the Rail Gun demands. It is able to launch one at the player's current spot, and then launch the second one towards where the player has jumped to dodge the first shot, thus making it a lot harder to avoid. This, compounded by the Phalanx's natural splash damage, means fights have to be handled very cautiously.

Clamp

The beta Gladiator, like the original, has a very large clamp which it will use if the player is close by, dealing 20-25 damage per hit with two hits in quick succession, dealing almost as much damage as a Rail Gun shot.

Strategies

  • This Gladiator is considerably harder than the original one. The Chaingun, Hyperblaster or Ion Ripper should be a good idea for close quarter combat; if you are far away from the Gladiator, then the Railgun or Rocket Launcher should be a good idea for this foe. At mid-range, fighting fire with fire by employing your own Phalanx is a worthy tactic.
  • Do your best to not get cornered. Taking a full two-shot salvo head-on is the worst outcome possible during a fight there.
  • It's valid to get close to incite it to swing its clamp, but this has to be done with even tighter timing than when up against the normal Gladiator, as the beta's Phalanx can fire instantly without warm up and as such is almost impossible to dodge at close range.

Gallery

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