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This article appeared in Quake  

Spelunking is a Multiplayer level in Q2. This level shares its name with Spelunking (brown). This level also has the same geometry as Entering Evil Death, though placement of Ammo and Weapons is entirely different.

Spawn Locations

  • Middle of Room #1: This room is used as an origin point. All rooms connect numerically to the previous room, meaning that Room #2 connects to Room #1 and Room #3 connects to Room #2. Room #5 is a balcony with wooden supports, Room #7 is another balcony, and Room #6 connects both balconies together. Room #8 is a room found off the side of Room #7, while Room #9 is simply the lower floor accessible from Room #5 and Room #7.
  • Middle of Room #3.
  • Near middle of Room #5.
  • Middle of Room #7.
  • Middle of Room #8.

Important Item Locations

Weapons

Powerups

Room-By-Room Summarization

Spelunking_(purple)

Spelunking (purple)

Room #1

Room #3

Room #4

  • 2 Cells at corner beside outer wall and doorway leading to Room #5.

Room #5

Room #6

  • 2 Shells in corner of walls with doorways.

Room #8

Room #9

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