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This article appeared in Quake  

Red Rum is a Multiplayer level in Q2. This level has the same geometry as Dead Screams, though placement of Ammo and Weapons is entirely different.

Spawn Locations

  • Middle of Room #4.
  • Middle of Room #6.
  • Middle of Room #8.
  • Middle of Room #10.
  • Middle of Room #2: This room is used as a semi-origin point. A small room exists off the side of this room that is referred to as Room #1 and is used as the true origin. The other doorway in Room #2 leads to another Room, each Room is numerically connected to the previous so that the largest numbers are the furthest away from Room #2. Room #10 connects to Room #4, the doorway is found beside the doorway leading to Room #3. This means a majority of the rooms are used to form a large ring. Room #11 is a side room found off of Room #10, it does not connect to any other room.

Important Item Locations

Weapons

Powerups

Room-By-Room Summarization

Red_Rum

Red Rum

Room #1

Room #2

Room #3

  • 2 Nails in corner beside outer wall and doorway to Room #4.

Room #4

  • 2 Cells in corner beside outer wall and doorway to Room #5.

Room #5

Room #6

Room #7

Room #8

  • 2 Rockets beside wall of doorway leading to Room #7.

Room #9

Room #10

Room #11

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