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Judgment Call is the third level of Hell's Fortress. It is a Hellish place, featuring several lava pits and tortured victims crucified on the walls. Apart from the usual extra-dimensional monsters, there are also Grunts and Death Knights patrolling the corridors. The final area of the level is like mini-gauntlet with several deadly traps.

Quick Level Completion

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Walkthrough

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Differences from Easy to Normal

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Differences from Normal to Hard/Nightmare

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Secrets

(#1)
R1M3 - 1
At the start of the level after passing the Arch, you end up on a terrace from where you can see the Gold Key in the distance. Jump over the small fence and drop down below on the platform with the two big wooden beams to find a Quad Damage, Multi Rockets and Lava Nails.
(#2)
R1M3 - 2
In the room containing the Super Shotgun, there is a round stained glass window behind it. shoot it to open a panel beside the entrance and reveal a Green Armor.
(#3-4)
R1M3 - 3.4
In the big room before the underwater zone, shoot the Shootable Button above the entry gate to open two alcove from either side of the lift containing a Biosuit, Lava Nails, Rockets and Shells. The two count as a secret each.
(#5)
R1M3 - 5
In the underwater zone right after (#3) and (#4), shoot the blinking light on the ceiling to open a concealment nearby containing a 100 Health.
(#6)
R1M3 - 6
After entering the Gold Door, part of the wall on the left is actually not solid and hiding a Red Armor, Rockets and Multi Rockets.

Enemies

Type Count
Easy Normal Hard/Nightmare
Grunt 24 24 25
Electric Eel 2 4 6
Zombie 26 28 31
Multi-Grenade Ogre 0 3 5
Ogre 17 16 11
Death Knight 3 5 15
Total 72 80 93

Glitches

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Deathmatch

Differences

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Video

R1M2: Dread Portal Quake Levels R1M4: Cave of Death
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