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This article appeared in Quake  

Exile is a Single Player level in Q2. This level is similar to The Walls Have Eyes in regards to geometry and some Enemy/Weapon/Ammo/Powerup placement. This level also has the same geometry as The Lodge, though placement of Ammo and Weapons is entirely different.

Walkthrough

Turn right and go through the doorway. Kill the 2 Grunts, Scrag, and Fiend. Collect the 2 Rockets to the right and Rockets to the left. Ignore the doorway to your left and instead go through the doorway straight ahead. Kill the 2 Grunts, then return to the previous room and go through the doorway previously ignored. Kill the Grunt and Rottweiler while collecting the Green Armor floating in mid-air. This room is the center of the map and has a doorway on each wall. Go through the doorway to the left and kill the 2 Grunts, Scrag, and Ogre. Collect the 3 Rockets on the near side of the room and the Shells on the far side. Go through the doorway to the left and kill the Grunt while collecting the 2 Shells, then return to the previous room and go to the opposite doorway. Kill the 2 Grunts and then return to the central room of the map. Go through the doorway on the opposite side of the room and kill the 2 Grunts and Ogre. Collect the Grenade Launcher on the near side of the room and the 25 Health on the far side. Go through the doorway to the left and kill the Grunt, then return to the previous room and go to the opposite doorway. Kill the Grunt, collect the Rocket Launcher, and then return to the central room of the map. Enter the doorway to your right and kill the 2 Grunts, 2 Rottweilers, Spawn, and Fiend while collecting the Pentagram of Protection. Go through the doorway to the left and kill the 2 Grunts while collecting the Double-Barrelled Shotgun, then return to the previous room and go to the opposite doorway. Kill the 2 Grunts inside.

Enemies

Exile

Exile

Type Count
Easy Normal Hard/Nightmare
Rottweiler 3 3 3
Grunt 20 20 20
Spawn 1 1 1
Scrag 2 2 2
Ogre 2 2 2
Fiend 2 2 2
Total 30 30 30
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