Control is a Multiplayer level in Q2. This level has the same geometry as Over the Edge, though placement of Ammo and Weapons is entirely different.
Spawn Locations
- Far side of upper straight side of Central Corridor Ring: The Central Corridor Ring refers to large ring that makes up a majority of the map made up of corridors. There are two numbered rooms, Room #1 is used as a point of origin in the map. Therefore, the upper portion is the far side and the lower portion is the near side. The straight right side is the right side of the corridor in reference to Room #1. A Side Corridor Ring, which is a miniature version of the Central Corridor Ring, exists on the far side of the map from Room #1. Finally, the Central Room refers to a room that is part of the Central Corridor Ring but is its own individual room instead of a corridor.
- Beside divider of straight right side of Central Corridor Ring.
- Near upper corner of Central Room.
- Near upper corner of Room #2.
- At corner of hallways of left side of Central Corridor Ring, near divider.
- Far corner of small room in Side Corridor Ring.
Important Item Locations
Weapons
- Double-Barrelled Shotgun in far upper corner of Central Room.
- Super Nailgun - Corner of small room of Side Corridor Ring, by doorway leading to straight hallway.
- Grenade Launcher - Beside outer wall of Room #1.
- Rocket Launcher - Behind divider of upper portion of Central Corridor Ring.
- Thunderbolt - Far corner of Room #2.
Powerups
- Red Armor in straight hallway of Side Corridor Ring.
Room-By-Room Summarization
Room #1
- Grenade Launcher beside outer wall.
Room #2
- Thunderbolt in far corner.
Side Corridor Ring
- Red Armor in straight hallway.
- Super Nailgun in corner of small room, by doorway leading to straight hallway.
- Cells behind divider leading to small room from windy hallway.
- 25 Health on far portion of windy hallway.
Central Room
- Double-Barrelled Shotgun in far upper corner of room.
- Rockets by right doorway.
Central Corridor Ring
- Rocket Launcher behind divider of upper portion of corridor.
- Nails at first bend upwards from lower straight side.
- Nails behind divider of corridor next to straight right side.
- Nails on portion of corridor with doorway to Room #1.
- Rockets in small hallway leading to Side Corridor Ring.
- Cells on lower straight side.
- Cells beside right doorway to Central Room.
- 25 Health in portion of corridor with doorway to Room #2.
- 25 Health in small hallway leading to Side Corridor Ring.
- 25 Health on straight right side.