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This article appeared in Quake  

Maze is a Single Player and Multiplayer level in Dark Hour. This level is made of eight rooms stockpiled with Weapons. The main feature of the level is the usage of Shootable Walls, which are used to separate the rooms. This level is also a standalone mission, meaning that no Level Exit exists.

In Deathmatch, it is intended for 8 players or less. There are no differences between the Single Player and Deathmatch versions of this map.

Walkthrough

Turn right and kill the Rottweiler and 3 Grunts. Turn right once more to collect the 3 Shells, 25 Health and Double-Barrelled Shotgun. Turn left once more and hit the Shootable Wall to enter the next room. Kill the 2 Grunts, then collect the Double-Barrelled Shotgun and Shells. Return to the previous room, then hit the Shootable Wall to the right to enter the next room. Kill the Rottweiler and 2 Grunts, then collect the Double-Barrelled Shotgun and two 25 Health. Hit the Shootable Wall straight ahead to enter the next room. Kill the 2 Grunts and collect the Double-Barrelled Shotgun. Turn right and hit the Shootable Wall to enter the next room. Kill the Grunt and Rottweiler, then collect the Double-Barrelled Shotgun and two 25 Health. Turn right and hit the Shootable Wall to enter the next room. Kill the Rottweiler, Ogre, and Death Knight. Ignore the Zombie and collect the two 25 Health. Hit the Shootable Wall on the left to enter the next room. Kill the Grunt, then hit the Shootable Wall on the left to enter the next room. Kill the 2 Rottweilers while ignoring the Zombie. Collect the 2 Shells, Nails, 25 Health, Nailgun, and Rocket Launcher. Kill the Zombie in this room, then return to the room with the Zombie you ignored and destroy it.

Enemies

Maze

Maze

Type Count
Easy Normal Hard/Nightmare
Rottweiler 6 6 6
Grunt 11 11 11
Zombie 2 2 2
Ogre 1 1 1
Death Knight 1 1 1
Total 21 21 21

Deathmatch

Spawn Locations

  • Yellow floor room.
  • Bones room.
  • Red brick room.
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