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The Gremlin's Domain is the second secret level of Scourge of Armagon, serving as the secret level for Dominion of Darkness specifically. The level takes place within a large castle and features several outdoor areas. Despite its name, Gremlins are not the predominant enemy and there are plenty of Knights and other evil creatures patrolling the hallways.


Quick Level Completion

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Walkthrough

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Differences from Easy to Normal

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Differences from Normal to Hard/Nightmare

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Secrets

Secrets
(#1)
S1HIP2M6
Down the stairs from the beginning of the level, there is an Ogre behind some metal bars. Shoot the wall to the right to open it and gain access to a staircase leading up to the Ogre and Yellow Armor.
(#2)
S2HIP2M6
In the square room with the metal grate leading to Water, located down the stairs to the left of the Gold Door, turn around to face the stairs and look up. Shoot the Shootable Button on the ceiling and the pillar in the middle of the room with the Gold Door will lower, revealing a 100 Health pickup. Look up and there is a Shootable Button which the pillar in the middle of the room once blocked. Shoot it, and one of the stone faces will open and a staircase will slide into place, allowing you into the secret which will have the Thunderbolt.
(#3)
S3HIP2M6
After collecting the Wetsuit, open the door to the stairs leading into the water and look up. There is a Shootable Button. Shooting it will open the ceiling at the end of the underwater hallway before it turns to the right, revealing a small room with a Quad Damage inside.
(#4)
S4HIP2M6
In the room with the Silver Key (found right after getting (#3)), shoot the part of the wall to the left surrounded by metal bars. It will open, leading to a secret elevator and the Mjolnir.
(#5)
S5HIP2M6
Shoot the paned glass window facing the Silver Door to reveal a Teleporter that will take you to the room with the Death Knight under the large grate near the beginning of the map, containing Rockets and a Red Armor.
(#6)
S6HIP2M6
In the room after going through the Gold Door, there is a stone face which is glowing yellow. Shooting this wall will make it open, revealing a Ring of Shadows.

Enemies

Type Count
Easy Normal Hard/Nightmare
Rotfish 10 10 10
Zombie 13 14 16
Knight 8 8 11
Scrag 15 16 19
Gremlin 6 6 7
Ogre 13 17 20
Death Knight 9 10 11
Fiend 0 2 3
Shambler 2 2 2
Total 76 85 99

Glitches

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Deathmatch

Differences

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Video

HIP2M1: Ancient Realms Quake Levels HIP2M2: The Black Cathedral
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