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Darkplaces

Quake's Introduction in the Darkplaces engine.

Darkplaces is a source port for Quake maintained by LordHavoc. It is focused around single-player and is compatible with most of the mods made for Quake. However, it can be played with bots as well.

FeaturesEdit

  • Real-time rendering of shadows and lights.
  • Support for high resolutions, such as 1920x1200.
  • Improved Quake C scripting.
  • Interpolated model animations, meaning that models will look smooth while animated.
  • Bloom.
  • Support for high-res textures and models.
  • Enhanced particle effects.
  • Support for external music.

Music Edit

Darkplaces supports external music to be played, To do this:

First create a directory under ID1 named sound.

Create a new directory under the sound folder named cdtracks.

Put the music files here, Can be either ogg or mp3. Ogg is mostly recommended, You can convert music files here [1]

Name them accordingly Ex: Track002.ogg Quake used Track001 for data, Name them until Track011.

Quake's soundtrack can be downloaded here [2]

DownloadEdit

http://icculus.org/twilight/darkplaces/download.html

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