Clutch is a new character appearing in Quake Champions.
Bio EditIt was just a mining automaton with limited AI and a force-shield to protect organics and drills. But it was the first to return from the cavern filled with floating ruins and strange markings. Its custodians transferred the data it had gathered to their master neural network. But, after analysis, the network… malfunctioned. Suddenly, Clutch was returning to the cavern as automata began killing organics. Clutch killed them, too, if they were in its path. Once at the cavern, Clutch followed the network’s instructions. A dark mass of writhing tendrils materialized. Clutch stepped into it.
Clutch's active ability is the "Barrier" shield. It offers full protection from the front, and can protect mutliple people due to it's size. It fazes out temporarily when Clutch shoots. It lasts for 10 seconds and has a cooldown of 40.
Clutch's passive is called Still Defence. It allows it to take less damage when standing completely still.